Want to write an XNA book? Here are some XNA topics I'm exploring...
If you or somebody you know is an XNA games builder with a penchant for writing, please put them in touch with me.
I'm exploring specific, focused topics for serious developers. Here are some topics I have on my mind:
- 3D Lighting - an Introduction to HLSL using XNA
- 2D Platforming and Physics in XNA
- Immersive RPG dialogue and interactions using XNA Game Studio
- Advanced Particle Systems in XNA
- XNA Game Studio and C#: Managed Games for the C/C++ Programmer
Is this kind of thing up your alley? Contact me! By email (davidb@packtpub.com), Twitter (@DRB), or the forms in my Posterous profile. And if you're looking for different XNA topics, the comments are open...
I've always wanted to do games development books. :D
PS What would really excite me are example based books that show how to build particular kinds of games -- especially adventures.

